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  1. To play in a rated event you have to be a USCF member and a club member. *For out-of-town visitors a TD or officer can waive the club member requirement since such a person is not expected to join.
  2. To play in the formal event you must notify the TD of your availability by 7:20 for pairings to be posted by the TD, nominally at 7:30. If you arrive after 7:20 but before 7:30 and do not call ahead of time then the TD, at his discretion, may put you in the event, but that is discouraged except for avoiding a bye for a player who arrived before 7:30. Players arriving late or not wishing to play in the formal event may of course play anyone they wish at any time they want outside the event (e.g. play fun chess of any type) until the club closes.
  3. Nominal game time is G/70 with 5 second delay (except for seminar nights when it is G/55 with a 5 second delay). However, if both players agree to a different time control or increment, that is OK so long as the time is at least G/30 (USCF required). If the time limit is extremely slow, the players may finish without a TD present and may have to phone or email their results to the TD later that evening (that is greatly discouraged in the final round so that final USCF rating files can be created on Swiss-Sys before the TD leaves).
  4. If a player wishes to leave by 10 PM and the game starts after 7:40 for any reason, both players should subtract an equal amount of time from the clock so that the game can end by 10. For example, if the game starts at 7:50 and one of the players needs to leave by 10, then instead of G/70 delay 5, they should play G/60 time delay 5.
  5. Players wishing to play G/40, time delay 5 for that round should notify the TD when they sign in before 7:20. Notification after 7:20 is only at the discretion of the TD.
  6. Players not wishing to play G/40 time delay 5 for the rest of the event (not just the round) should notify the TD before 7:20, and then that restriction will be in effect the remainder of the rounds. Players not making this request should comply with the occasional opponent who wishes to play G/40 time delay 5.
  7. *If two players have not played each other yet in an event and wish to be paired together, they should notify the TD before 7:20 and the TD may assign the proper colors via Swiss-Sys’ “forced pairings”. This is TD discretion but unless there is a special reason, which he should explain, the TD should be able to comply. Of course, if two players wish to play game(s) outside the formal event, then all they have to do is not sign up for the event and they can play in any manner they choose. And of course, two players who have already been paired in a USCF event cannot be paired again unless there are very unusual circumstances, like more rounds than players (this might happen in a snowstorm…).
  8. *The first two rounds will be accelerated pairings, which will be turned off starting in round 3.
  9. If available, the latest USCF official monthly ratings for the first month of the event will be used; if not, the latest available official ratings. If a tournament goes over multiple months, the ratings will remain those of the initial month (or earlier until that month is available).
  10. *For players joining an event late or missing rounds, the TD will assign bye points equivalent to approximately how well the player would have done if he had been in attendance each week. For example, if a player is rated 1800 and has 0.5/2 in the first two rounds but misses rounds 3 and 4, giving him 2.5/4 before the final round is reasonable to ensure the most competitive pairings. Giving him 0.5/4 is unfair to both the 1800 and the low rated opponent he would play.
  11. For the club championship only, a player is entitled to up to two half-point byes for any rounds missed in the first three rounds. Any other rounds missed, including all games in rounds 4 and 5, are zero point byes.
  12. If for any reason something unusual is happening in a game, such as an illegal move, not understanding the time control, etc. A player should stop the clock and get the TD and ask for a ruling or make a claim. The player also has the right to stop the clock to ask the TD a legitimate rule question. (Note: a player can only stop the clock when it is their turn; if the opponent is thinking, you may just go and ask the TD).
  13. Unless using a Monroi or any recording device, a player may record/write his move first before moving, but cannot change what is written (if he plays another move) until the move is played. Note: This is to prevent a player using his scoresheet as a “King of the Hill” remembering device indicating which move he was considering. If a player does use a recording device, the move has to be played on the board first.
  14. The club is a friendly social club and all players should exhibit good sportsmanship toward all other players and TDs at all times. Gamesmanship is less tolerated than it would be in a big money event. If you have a question about the club (not USCF) rules or schedule, please see a Club Officer, especially the Activities Director. Anyone wishing to make a relevant announcement may do so during weekly announcements while the pairings are being generated.
  15. When the TD calls the pairings, both players should raise their hands until mutual acknowledgement is made. (Note: This greatly facilitates newer members, who otherwise don’t know the person they are playing, and obviates the need for fixed board numbers, as needed in big weekend events.) Players may play in the game room or the art room, so long as they do not touch any of the art work or equipment. On seminar night any players who agree with their opponent to play slower than G/55, time delay 5 should play in the art room. When a game is finished and there are other formal games still going on in the same room, players may play fun slow games in that room but must observe normal tournament silence. For speed games or analysis, players should go to the vending area past the restrooms.
  16. (Waverly) No food or drink is normally allowed in the playing rooms. Exception: drinks with screw-on tops which cannot be spilled even if they are knocked to the floor. In this case a player must keep the top on whenever he/she is not drinking.
  17. (Waverly) No parking in the parking lot in front of the Waverly main entrance.  Club members must park in the very lower lots.
  18. (Waverly) Main Line Chess Club members should stay in the playing room.  The rest of the facility should be normally off-limits.
  19. Unless otherwise stated, all USCF rules apply, such as penalties for cell phone ringing, moving with the same hand as pressing the clock, both players must record move after move until one side has five minutes or less, Claim of draw by insufficient losing chances if playing without a time delay/increment clock, time delay and increment clocks taking precedence over non-time delay/increment clocks, TD rulings may be appealed to a higher level TD, both players are responsible for marking/reporting their scores on the pairing sheet as soon as the game has ended, rules for spectators, etc.